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Bibliography

Media Art Archive

  1. http://rhizome.org/artbase
  2. http://www.medienkunstnetz.de/mediaartnet/
  3. http://fondation-langlois.org/html/e/ the Daniel Langois Foundation
  4. http://www.artelectronicmedia.com
  5. http://www.docam.ca/en.html Documentation and Conservation of the Media Arts Heritage

Art Facts & History

  1. http://www.theartstory.org the art story foundation
  2. artfacts.net
  3. http://theoria.art-zoo.com/ by ART ZOO /ART & ARCHITECTURE

General discussion on art, technology, and science

  1. Snow, C.P. The Two Cultures and the Scientific Revolution: The Rede Lecture. New York: Cambridge University Press, 1961
  2. Lovejoy, Margot. Digital Currents: Art in the Electronic Age. Routledge, 2004. Google Scholar. Web. 27 Oct. 2014.
  3. Mackenzie, Donald. Knowing Machines: Essays on Technical Change. Cambridge, Mass.: The MIT Press, 1998. Print.
  4. Ascott, Roy Art, technology, consciousness: mind@large
  5. Ascott, Roy & Edward A. Shanken Telematic Embrace: Visionary Theories of Art, Technology, and Consciousness
  6. Floridi, Luciano. The Blackwell Guide to the Philosophy of Computing and Information. Blackwell Pub., 2004. Print.

Media Theory

  • General
    1. Manovich, Lev. Software Takes Command. Vol. 5. A&C Black, 2013. Google Scholar. Web. 7 Apr. 2015.
    1. Nietzsche, Friedrich et al. The Birth of Tragedy. NetLibrary, Incorporated, 2000. Print.
    2. Wiley-Blackwell, 2005. Print. 
    3. Kittler, Friedrich. The Truth of the Technological World: Essays on the Genealogy of Presence. Stanford University Press, 2014. Print. 
    4. Kittler, Friedrich A. Gramophone, Film, Typewriter. Stanford University Press, 1999. Print. 
    5. ---. Optical Media. 1st ed. Polity, 2010. Print.
    6. Belter, Jay David and Grusin, Richard Remediation Understanding New Media
    7. Gere, Charlie Digital culture
    8. Druckrey,Timothy (Editor) Ars Electronica: Facing the Future A Survey of Two Decades
    9. Fuller, Matthew (Editor) Software Studies 
    10. A Lexicon
    11. Fishwick, Paul A. (Editor) Aesthetic Computing
    12. Galloway, Alexander R. Protocol:
    13. How Control Exists after Decentralization
    14. Grau, Oliver Virtual Art From Illusion to Immersion
    15. Flusser, Vilém. Into the Universe of Technical Images. Trans. Nancy Ann Roth. Univ Of Minnesota Press, 2011. Print.
    16. ---. Towards a Philosophy of Photography. 1st ed. Reaktion Books, 2000. Print.
    17. ---. Writings. Ed. Andreas Ströhl. Trans. Erik Eisel. Minneapolis, London: University of Minnesota Press, 2002. Print.
    18. Eco, Umberto. The Open Work. Harvard Univ Press, 1989. Print.
  • Images & representation
    1. Plato. The Republic. 1st World Publishing, 2008. Print.
    2. Wenzel, Christian Helmut. An Introduction to Kant’s Aesthetics: Core Concepts and Problems. 
    3. Rancière, Jacques, and G. Elliott. The Future of the Image. Verso, 2009. Print. 
    4. Virilio, Paul. The Vision Machine. Indiana University Press, 1994. Print. 
    5. Mitchell, William J. Thomas. What Do Pictures Want?: The Lives and Loves of Images. 
      University of Chicago Press, 2010. Print.
    6. Merleau-Ponty, Maurice. The Merleau-Ponty Aesthetics Reader: Philosophy and Painting. Ed. Galen A. Johnson. Trans. Michael B. Smith. Northwestern Univ Press, 1993. Print.
    7. Grau, Oliver. Virtual Art: From Illusion to Immersion. MIT Press, 2004. Print.
  • semiotics
    1. Short, Thomas Lloyd. Peirce’s Theory of Signs. Cambridge University Press, 2007. Print.
    2. Silverman, Kaja. The Subject of Semiotics. Oxford University Press, 1983. Google Scholar. Web. 6 Oct. 2015.
  • Psychoanalysis
    • Fink, Bruce. The Lacanian Subject. Princeton University Press, 1996. Print.
    1. Homer, Sean. Jacques Lacan. 1st ed. Routledge, 2005. Print.
    2. Lacan, Jacques. Ecrits: The First Complete Edition in English. Trans. Bruce Fink. 1st ed. W. W. Norton & Company, 2007. Print.
    3. ---. The Seminar of Jacques Lacan: Book XI: The Four Fundamental Concepts of Psychoanalysis. Ed. Jacques-Alain Miller. Trans. Alan Sheridan. W. W. Norton & Company, 1998. Print.
    4. Turkle, Sherry. Psychoanalytic Politics, Second Edition: Jacques Lacan and Freud’s French Revolution. 2nd ed. The Guilford Press, 1992. Print.
    5. Žižek, Slavoj, ed. Jacques Lacan: Critical Evaluations in Cultural Theory. 1 vols. Routledge, 2003. Print.
    6. Civilization and Its Discontents. Reprint edition. New York: W. W. Norton & Company, 2010. Print.
    7. Freud, Sigmund. A General Introduction to Psychoanalysis. CreateSpace Independent Publishing Platform, 2013. Print.
    8. Strohm, Paul. Conscience: A Very Short Introduction. Oxford University Press, 2011. Print. Very Short Introductions.
  • Interactivity
    • André Nusselder Interface Fantasy: 
A Laconian Cyborg Ontology 
  • Performance Art
  • Ludology & Game
  • Curating

Design

  1. Terminology
    1. Terzidis, Kostas, ‘The Etymology of Design: Pre-Socratic Perspective’, Design Issues, 23 (2007), 69–78 <http://dx.doi.org/10.1162/desi.2007.23.4.69>
  2. Design methodology
    1. Dubberly, Hugh, How Do You Design (San Francisco, California: Dubberly Design Office, 2005) <http://www.dubberly.com/articles/how-do-you-design.html
  3. misc.
    1. Dubberly Design Office Magazines and Articles, http://www.dubberly.com/articles 

Architecture

  1. Negroponte, Nicholas. The Architecture Machine: Toward a More Human Environment. The MIT Press, 1973. Print.
  2. Leach, Neil. Rethinking Architecture: A Reader in Cultural Theory. Routledge, 1997. Print.

Comix

  1. McCloud, Scott. Making Comics: Storytelling Secrets of Comics, Manga and Graphic Novels. 8.6.2006 edition. New York: William Morrow Paperbacks, 2006. Print.
  2. ---. Reinventing Comics: How Imagination and Technology Are Revolutionizing an Art Form. 1st Perennial Ed edition. New York: William Morrow Paperbacks, 2000. Print.
  3. ---. Understanding Comics: The Invisible Art. Reprint edition. New York, NY: William Morrow Paperbacks, 1994. Print.

Humanities

  1. Hobsbawm, Eric J. The Age of Extremes: A History of the World, 1914-1991. Peter Smith Publisher, Incorporated, 2000. Print.
  2. Marx, Karl. Capital: A Critique of Political Economy. Modern Library, 1906. Print.
  3. Latour, Bruno. We Have Never Been Modern. Harvard University Press, 1993. Print.
  4. Jameson, Fredric. The Cultural Turn: Selected Writings on the Postmodern, 1983-1998. Verso, 1998. Print.
  5. Chomsky, Noam, and Michel Foucault. The Chomsky-Foucault Debate: On Human Nature. New Press, 2006. Print.
  6. Downing, Lisa. The Cambridge Introduction to Michel Foucault. Cambridge University Press, 2008. Print.
  7. Foucault, Michel. The Archaeology of Knowledge ; And, The Discourse on Language. New York: Pantheon, 1972. Print
  8. Eco, Umberto, and Francesco Erspamer. How to Write a Thesis. Trans. Caterina Mongiat Farina and Geoff Farina. 1 Tra edition. Cambridge, Massachusetts: The MIT Press, 2015. Print..

Playground

  1. Monoskop, a wiki for collaborative studies of the arts, media and humanities. http://monoskop.multiplace.org/Monoskop
  2. We make money not art; http://www.we-make-money-not-art.com

Life as an artist

  1. Louden, Sharon, ed., Living and Sustaining a Creative Life: Essays by 40 Working Artists (Intellect Ltd, 2013)
  2. 예술가로 살아가기 <http://www.kyobobook.co.kr/redi_book.jsp?b=9788996349617&g=KOR> [accessed 3 September 2015]

External Sources

  1. Media Studies, Media History, & New Media Bibliography by Craig Carey
  2. Research keywords by The Chicago School of Media Theory

Practical Requirements

  1. Atkinson, Cliff. Beyond Bullet Points, 3rd Edition: Using Microsoft PowerPoint to Create Presentations That Inform, Motivate, and Inspire. 3 edition. Redmond, Wash: Microsoft Press, 2011. Print.
  2. Atkinson, Cliff, and Richard E. Mayer. “Five Ways to Reduce Powerpoint Overload.” Creative Commons (2004): n. pag. Google Scholar. Web. 17 Feb. 2017.
  3. Duarte, Nancy. Slide:ology: The Art and Science of Creating Great Presentations. 1st ed. Beijing ; Sebastopol, CA: O’Reilly Media, 2008. Print.
  4. Edward, R. The Cognitive Style of PowerPoint. Graphics Press, 2003. Print.
  5. Reynolds, Garr. Presentation Zen Design: Simple Design Principles and Techniques to Enhance Your Presentations. 2 edition. Berkeley, Calif.? New Riders, 2013. Print.
  6. Schwabish, Jonathan. Better Presentations: A Guide for Scholars, Researchers, and Wonks. Columbia University Press, 2016. Print.
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